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AI Insights · Timothy · July 2025

Top Boxing Games in Angola: Q2 2025 Performance Overview

Explore the performance of top boxing game apps in Angola during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top Boxing Games in Angola: Q2 2025 Performance Overview

In the second quarter of 2025, the boxing game genre saw varying performance trends across top applications in Angola. Here's a closer look at how these apps fared in terms of downloads, active users, and revenue, based on data from Sensor Tower.

Real Boxing – Fighting Game by Vivid Games S.A. recorded weekly downloads ranging from 301 to 405, with a slight peak towards the end of the quarter at 382. The app maintained a consistent active user base, fluctuating around 920 to 1,010 users weekly. Revenue remained minimal, with brief increases to $1 in late April and early June.

Boxing Star: Boxing Fight Game experienced modest download numbers, peaking at 32 in late April. Active users showed a maximum of 53 around the same period. Revenue was not a factor for this app during the quarter.

Real Boxing 2 also by Vivid Games S.A., saw its downloads increase significantly towards the end of June, reaching 336. Active users followed a similar upward trend, peaking at 554 at the quarter's close.

I, The One — Fun Fighting Game by CASUAL AZUR GAMES showed a notable increase in downloads mid-quarter, with a high of 189 in May. Active users peaked at 449 in the same period, illustrating a strong engagement despite no revenue generation.

Burrito Bison: Launcha Libre from Kongregate saw minimal downloads, with a peak of 8 in May, and maintained a steady active user base of 15 throughout the quarter.

For more in-depth insights and data, visit Sensor Tower's platform for comprehensive app analytics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025